Upcoming courses | Study structure

User Inspired Design

The User Inspired Design course consists of two parts: Understanding User and Use (User Inspired Design Knowing) and Illustrating User and Use (User Inspired Design Making). Students can take either the UID Knowing for 5 cr or UID Knowing and UID Making together for 10 cr. However, the 10 cr. version is compulsory for CoID students and designed so that the students put what they learned in UID Knowing into practice in UID Makining though project-based work.

About the course

The User Inspired Design course provides an introduction to the human-centred and collaborative design competence area. Students obtain fundamental knowledge of the principles and theories of human-centred and collaborative design, and the skills and literacies they need to deal with user interaction, meaning, and context in professional design work.

User Inspired Design Knowing

User Inspired Design Knowing is an introduction to the collaborative design competence area. It gives students a covering understanding of the different orientations under the broad umbrella of human-centred and collaborative design. Students learn the backgrounds and fundamentals of the orientations as well as methodological approaches. After the course the student is capable of discussing the involvement of users in design with appropriate vocabulary. The student learns to understand the applicability of various approaches, be critical with the ways users are involved and user data applied. They learn to find information about human-centred design and apply that in the context of design practice. After the course the students also know the contemporary topics of research in the area of human-centred and collaborative design. The students learn to communicate collaborative design related topics for academic audience.

User Inspired Design Making

User Inspired Design Making gives students skills in illustrating and explicating the use of products and services by visual and narrative means. The students learn to choose, compose and apply design artefacts for different communication purposes that are necessary for designing material and immaterial concepts and solutions for socio-technical systems. They learn how to create design artefacts that invite contributions and create stakeholders’ commitment, material for iterating and annotating the progress of design, to adjust the angle of scrutiny by choosing representations, to clarify complex relationships and isolate critical issues, to convince their audiences and to justify their solutions, and to contextualise design concepts. They learn how to use visual media to support oral communication and how to create self-standing presentations with media such as drawings, photos, videos, interactive demonstrations, physical props and mock-ups.

UID 2015 Student projects

See the details of the projects in the “Student projects” section.

UID 2016 and Student projects

See the details of the projects in the “Student projects” section.