Upcoming courses | Study structure
Designing Interactions
- Credits: 10
- Teaching period: II
- Responsible teacher: Severi Uusitalo
- Course code: MUO-E3020
Learning Outcomes
On successful completion of this course, students will be able to:
● Identify key basic principles of human cognition and perception and apply them to the design of interactive systems. Explain the fundamentals of how human and interactive systems co-operate.
● Deconstruct a design brief and user insights into user’s goals and scenarios of use. Carry out assessments, like Hierarchical Task Analysis to enable iterative design development.
● Construct an interaction design prototype with a suitable fidelity level for the project objectives and the key scenarios. Critically assess, and apply, potential interaction design patterns
Content
This course aims to increase students’ knowledge on the following topics:
- Interaction design: Defining the behavior of interactive systems – principles, patterns and processes
- Basic principles in some closely related fields e.g. information visualization, human cognition and perception as they relate to interaction design
- Interaction design process in contemporary software development processes and models, e.g. Agile
- Practical methods and tools for students to grow to a role of interaction designer or UX designer in industry, working efficiently together with developers
The course is the complement of the Evaluating Interactions course (MUO-E3034) from period 4.