Upcoming courses | Study structure

Designing Interactions

  • Credits: 10
  • Teaching period: II
  • Responsible teacher: Severi Uusitalo
  • Course code: MUO-E3020

Learning Outcomes

On successful completion of this course, students will be able to:

● Identify key basic principles of human cognition and perception and apply them to the design of interactive systems. Explain the fundamentals of how human and interactive systems co-operate.

● Deconstruct a design brief and user insights into user’s goals and scenarios of use. Carry out assessments, like Hierarchical Task Analysis to enable iterative design development.

● Construct an interaction design prototype with a suitable fidelity level for the project objectives and the key scenarios. Critically assess, and apply, potential interaction design patterns


This course aims to increase students’ knowledge on the following topics:

  • Interaction design: Defining the behavior of interactive systems – principles, patterns and processes
  • Basic principles in some closely related fields e.g. information visualization, human cognition and perception as they relate to interaction design
  • Interaction design process in contemporary software development processes and models, e.g. Agile
  • Practical methods and tools for students to grow to a role of interaction designer or UX designer in industry, working efficiently together with developers

The course is the complement of the Evaluating Interactions course (MUO-E3034) from period 4.